Monday, 11 August 2014

Improved Wine Glass and Bottle Render

I decided to have another go at rendering the wine glass and bottle. I previously tried this in my 3rd year of university, the render looked good but not great. There were artifacts from the final gathering and the bottle didn't look right. There was also a lot of glare from the lighting.
This time I used a linear workflow to improve the lighting and take out the glare. I took out the artifacts created by the final gathering by improving the quality and changing the filter from Guass to Mitchell. I also created a curved backplate and used 3-point-lighting to create a studio setup.

Tuesday, 5 August 2014

Screen Replacement Using After Effects

To do the screen replacement I filmed a turned off laptop. Then I stabilized the camera movement and used a four-pin-track on the screen. Then I applied the animation to the four-pin-track to replace the laptop screen. Finally I added a slight lens blur, changed the blending mode to screen and turned down the opacity slightly. This is so I could keep the reflections from the screen in the original footage but still have the animation being played over the top.

ExplainerHQ Logo Animation

Sunday, 3 August 2014

Kitchen 3D Render

This is a render of one of the lighting challenges from Jeremy Birn's website. I have previously attempted this scene in 2nd year of University but the results weren't that great. The scene was modelled by Jeremy Birn and I did the UV mapping, texturing, lighting and rendering.

To create a realistic look I used linear workflow.



Portal Light.


Softened shadows.

Next I would like to use an indoor lighting scene and use IES light profiles.

Sunday, 15 June 2014

End of University...

I have now finished my Animation course at the University of Lincoln. This blog will be used to show my work post-university as I continue to develop skills in 3D lighting, other generalist 3D work and drawing and digital-painting.